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If you follow the simple path outlined above, it’s easy to ride past the snipers and continue your mission toward Code Talker.Įnter through the mansion front door, go into the basement and collect Code Talker, then leave with him on your back, going the opposite direction to escape. Jump back on and continue riding if you’re hit. Using D-Horse, you’ll survive one hit from the Skulls. Stick to it and ride full-speed toward your objective. Ride toward the ridge where they’re positioned and use it to shield your approach, then ride up to the ridge on the left. Bring D-Horse and follow the water upstream until the Skulls appear. Instead of fighting them, it’s easier to just completely avoid them. Just like Quiet, the Skulls will kill you in one hit. At the start of the trek toward Code Talker’s mansion, you’ll encounter a Skull sniper unit. Unlike the other missions, this one is only partly a boss battle. Try to avoid killing or hurting the Puppet Soldiers, too - if you defeat the Skulls, the Puppet Soldiers are freed, allowing you to Fulton them all for easy high-level recruits. It’s expensive on GMP, but you’ll still earn an S-Rank. If D-Walker is destroyed, stay back and summon another D-Walker by calling in a Buddy. Shoot the rocks to break them, or shoot the Skull soldier to damage them, which also eventually leads to breaking the floating projectile. If the Skulls summon black rocks above their heads, they’re about to launch a powerful homing attack. Stay away or D-Walker will rust and break. Often they’ll stand still and summon brown dust clouds.
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When they retreat to do this, follow and try to finish them off. At half-health, they’ll constantly recharge their rock shield. Pick your targets and bring them down one-at-a-time. Quickly rush into the cockpit and activate wheel-mode to drive circles around the Skulls. Wear Battle Dress, and bring a Shield to keep your back protected while driving D-Walker. Make sure these projects are equipped before attempting to deal with the Skulls.
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Develop heavy armor chassis and the most power minigun, along with the autoloader upgrade to carry more ammo. There’s only one vehicle that’s nimble enough to dodge these attacks D-Walker. The four soldiers summon clouds of tank-destroying rust that makes vehicles completely inoperable. Most vehicles, like tanks, won’t work in this fight. The Armor Parasite Unit can quickly overwhelm Snake with high-power attacks. Bring the most powerful rifle you can develop. Just call in another one, or finish the fight with a sniper rifle. Use first-person sights to target and fire the main cannon until she’s down.Įventually, her rifle will destroy the tank. Bring a rocket APC, wait for the coast to clear, then climb into the tank where her sniper rifle can’t kill you. If that’s too complicated for you, just enter the mission with an armored vehicle or tank. Continue to bait her until the cargo drop hits her. Wait until the supply crate timer is around 10, then pop out of cover to bait her into shooting.
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Unlike regular Quiet, Quiet will jump away at the last moment. Press to mark her, then call a supply drop from the map menu. Hide behind rubble and peek out with binoculars - if you’re using binoculars from cover you can spot Quiet without her seeing you. The Ammo/Weapon Crate method involves calling in supply crates right on Quiet’s head. There are two strategies for defeating Quiet the easy way. Often you’ll find these bosses can kill Snake very quickly if you don’t use everything Diamond Dogs has to offer.ĭuring the battle against Quiet, she will always kill Snake in a single successful hit. Don’t attempt these missions until you’ve unlocked tough Battle Dress and high-powered rocket launchers.Įven still, there are strategies to make these fights more manageable. The boss fights are, as their name implies, extremely hard. Calling in heavy support, dropping cargo and sneaking away - see what works and what doesn’t in four of the hardest missions of Metal Gear Solid 5.
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But, there are alternate methods to deal with these threats. Two of the fights include snipers that kill our hero Snake in a single shot. These extra hard optional boss battles aren’t required to earn any of the ‘true’ endings to The Phantom Pain so don’t sweat skipping if they’re too much of a slog. Get our tips for easy(-ish) victory with these mission-specific S-Rank guides. Four of these missions feature boss battles - and that’s just as difficult as it sounds.
#Metal gear solid 5 pc take cover series#
After Snake completes his mission in Chapter 1 of Metal Gear Solid 5: The Phantom Pain, you’ll unlock a series of special hard difficulty missions.